> For the complete documentation index, see [llms.txt](https://fox-store-1.gitbook.io/oz-store/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://fox-store-1.gitbook.io/oz-store/oz_gruppe6/installation.md).

# INSTALLATION

1. Unzip file
2. In resources/oz\_gruppe6 insert
3. In server.cfg:

* ensure oz\_gruppe6
* Adjust `config.lua` – done!

```
Config = {}
Config.Locale = "de_oz" -- de_oz oder de_esx oder en_oz oder en_esx

-- Neu: Job global aktiv/deaktiv
Config.JobEnabled = true
Config.DefaultReward = 1500

-- Keys System: Setze auf false, wenn du soc_keys nicht hast
Config.UseSocKeys = true


-- Blip Einstellung
Config.Gruppe6Blip = {
    enabled = true,
    sprite  = 67,
    colour  = 4,
    scale   = 0.5,
    name    = "Gruppe 6 Job"
}

-- Welche Notification soll genutzt werden? ("esx" oder "oz_notify")
Config.Notify = "esx"

-- Welche Helpnotify
Config.HelpNotify = "oz_helpnotify" --- "esx" = ESX.ShowHelpNotification | "oz_helpnotify" = Only Help Notify

-- Coords
Config.StartPoint = vector3(8.5084, -658.0402, 33.4496) 
Config.BankLocations = {
    vector3(146.7208, -1039.5588, 29.3680),
    vector3(-1215.6689, -332.3557, 37.7809),
    vector3(-2962.6248, 479.3950, 15.6969),
    vector3(-114.0314, 6473.5200, 31.6267),
    vector3(310.8640, -277.9121, 54.1758),
    vector3(-348.8418, -50.6938, 49.0426),
    vector3(1178.3914, 2706.8496, 38.0879),
    vector3(248.9554, 212.2881, 106.2869)
}

-- Gruppe 6 Car
Config.TruckSpawnPoint = vector3(-5.5500, -672.3073, 32.3381) 
Config.TruckSpawnHeading = 180.0 -- Heading für den Truck Spawn
Config.TruckModel = "stockade3"
Config.RewardPerBank = 25000 
Config.JobCooldown = 300 

-- Kleidung
Config.Uniform = {
    male = {
        ['tshirt_1'] = 11, ['tshirt_2'] = 2,
        ['torso_1']  = 13, ['torso_2']  = 0,
        ['pants_1']  = 5,  ['pants_2']  = 1,
        ['shoes_1']  = 25,  ['shoes_2']  = 0,
        ['arms']     = 166, ['arms_1'] = 1,  
        ['bproof_1'] = 9, 
        ['bproof_2'] = 0  
    },
    female = {
        ['tshirt_1'] = 35, ['tshirt_2'] = 0,
        ['torso_1']  = 48, ['torso_2']  = 0,
        ['pants_1']  = 4,  ['pants_2']  = 0,
        ['shoes_1']  = 6,  ['shoes_2']  = 0
    }
}

-- Locales
Config.Locales = {
-- DE Locales wenn ihr only_helpnotify verwendet
    ['de_oz'] = {
        start_job = "Um denn Group 6 Job zu starten",
        return_truck = "Um den Truck abzugeben",
        get_money = "Um das Geld zu holen",
        load_money = "Um das Geld einzuladen",
        job_started = "~g~Job gestartet! Spawne Geldtransporter...",
        money_collecting = "~y~Geld wird eingesammelt...",
        truck_door = "~y~Gehe zum Truck und lade das Geld an der Seitentür ein.",
        money_loaded = "~g~Geld in den Truck geladen!",
        all_banks_done = "~y~Alle Banken abgeschlossen! Fahre zurück zum Startpunkt.",
        reward = "~r~Truck abgegeben! Du erhältst $%s Belohnung.",
        outfit_restored = "~b~Dein altes Outfit wurde wiederhergestellt.",
        finish_all_first = "~y~Du musst zuerst alle Banken abfahren, bevor du den Job beenden kannst!",
        job_disabled = "~r~Dieser Job ist derzeit deaktiviert.",
        job_canceled = "~r~Job beendet. Fahrzeug entfernt und Outfit wiederhergestellt."
    },

-- DE Locales wenn ihr ESX.ShowHelpNotification verwendet
    ['de_esx'] = {
        start_job = "Drücke ~INPUT_CONTEXT~ um den ~g~Group Six Job~s~ zu starten",
        return_truck = "Drücke ~INPUT_CONTEXT~ um den ~r~Truck abzugeben",
        get_money = "Drücke ~INPUT_CONTEXT~ um das ~y~Geld zu holen",
        load_money = "Drücke ~INPUT_CONTEXT~ um das ~g~Geld einzuladen",
        job_started = "~g~Job gestartet! Spawne Geldtransporter...",
        money_collecting = "~y~Geld wird eingesammelt...",
        truck_door = "~g~Gehe zum Truck und lade das Geld an der Seitentür ein.",
        money_loaded = "~g~Geld in den Truck geladen!",
        all_banks_done = "~y~Alle Banken abgeschlossen! Fahre zurück zum Startpunkt.",
        reward = "~r~Truck abgegeben! Du erhältst $%s Belohnung.",
        outfit_restored = "~b~Dein altes Outfit wurde wiederhergestellt."
    },

-- EN Locales wenn ihr only_helpnotify verwendet
    ['en_oz'] = {
        start_job = "To start the Group Six job",
        return_truck = "To return the truck",
        get_money = "To collect the money",
        load_money = "To load the money",
        job_started = "~g~Job started! Spawning money truck...",
        money_collecting = "~y~Collecting money...",
        truck_door = "~g~Go to the truck and load the money at the side door.",
        money_loaded = "~g~Money loaded into the truck!",
        all_banks_done = "~y~All banks completed! Return to the start point.",
        reward = "~r~Truck returned! You received $%s reward.",
        outfit_restored = "~b~Your old outfit has been restored."
    },

-- EN Locales wenn ihr ESX.ShowHelpNotification verwendet
    ['en_esx'] = {
        start_job = "Press ~INPUT_CONTEXT~ to start the Group Six job",
        return_truck = "Press ~INPUT_CONTEXT~ to return the truck",
        get_money = "Press ~INPUT_CONTEXT~ to collect the money",
        load_money = "Press ~INPUT_CONTEXT~ to load the money",
        job_started = "~g~Job started! Spawning money truck...",
        money_collecting = "~y~Collecting money...",
        truck_door = "~g~Go to the truck and load the money at the side door.",
        money_loaded = "~g~Money loaded into the truck!",
        all_banks_done = "~y~All banks completed! Return to the start point.",
        reward = "~r~Truck returned! You received $%s reward.",
        outfit_restored = "~b~Your old outfit has been restored."
    }
}

```
